CASE STUDY: "White Bear" A 15-Second Scroll-Based Narrative Experience

Projects

About

Designs

Contact

Project Overview


This project is a conceptual reinterpretation of the Black Mirror episode "White Bear" condensed into a 15-second scroll-based website. Using HTML, CSS, JavaScript, and Lottie animations, I translated the episode’s core themes memory loss, surveillance, punishment, and media spectacle into an abstract, symbolic, and emotionally driven user experience. The aim was to compress a layered narrative into a short but powerful interactive journey that challenges the user to reflect on justice, empathy, and content consumption.




Response to the Brief


The brief required telling a story without using any unique or copyrighted content, which inspired a creative pivot toward symbolism, abstraction, and scroll triggered interaction. White Bear inherently explores loops, media ethics, and cognitive disorientation making it ideal for a short form digital narrative. The challenge of compressing a complex storyline into 15 seconds became a strength, aligning with the episode’s critique of modern media consumption.

Why “White Bear”?


I chose White Bear due to its emotional impact and ethical complexity. The story’s themes of public punishment, memory manipulation, and spectacle allowed me to craft a metaphor driven journey without relying on any original footage or dialogues. The looped punishment structure directly influenced the scroll-reset mechanism at the end of the site, enhancing thematic depth and narrative immersion.


Visual Development & Iteration


  • Wireframes & Sketches: Created in Figma and hand-drawn to explore narrative pacing and visual language.

  • Feedback: Initial version used p5.js for the bear scene. Based on peer feedback, replaced it with a more controlled Lottie scroll-based animation to improve performance and clarity.

Final Outcome: Website Walkthrough


The website offers an emotionally charged, 15-second symbolic journey:

  • Disorientation: 404 glitch, floating pills

  • Surveillance & Running: No agency, constant recording

  • Theatre of Punishment: Red curtain opens, identity revealed

  • Crime Realization: Bear, fire, child’s drawing

  • Shame & Spectacle: Eye, paint, TV, remote

  • Reality Check: Park ticket rules

  • Loop Reset: Scrolls to top cycle restarts

Every scroll, animation, and symbol contributes to a tightly compressed narrative forcing users to consider how media shapes perception, punishment, and empathy.

Reflection


This project sharpened my skills in

  • Narrative abstraction

  • Scroll-based UX design

  • Symbolic motion graphics

  • HTML/CSS/JS + Lottie integration

By merging design thinking with technical precision, I crafted an experience that transforms a known story into a universal metaphor for justice and media ethics.

Research and Development


To understand how to convey deep narratives briefly, I researched:

  • Symbolic storytelling

  • Scroll-based interactive design

  • Hyper-short film formats

  • Motion design in UX

These informed both visual metaphors and user interactions to create a meaningful emotional flow in a short duration.

Metaphor Mapping


Early sketches and storyboards mapped specific symbols to narrative beats:

  • 404 Glitch = Memory loss

  • Floating Pills = Mental confusion

  • Camera Frame = Surveillance

  • Fire = Murder

  • Eye = Regret

  • TV & Paint = Media spectacle

  • Loop = Repetition and punishment cycle

Each symbol was animated and aligned with scroll position for emotional pacing.

Technical Execution


  • HTML/CSS/JavaScript (Core site structure and interactions)

  • Lottie (Scroll-based animations)

  • GSAP (Scroll effects and transitions)

  • Figma & Illustrator (Asset design)

  • After Effects via LottieFiles (Motion design export)

Lottie Animations: Process


Animation 1: Running Woman & Wall

  • Character drawn in parts in Illustrator, imported to Lottie.

  • Keyframes applied to simulate natural running.

  • Wall crashes into view → pieces form a tattoo shape.


Animation 2: Bear, Fire, and Child

  • Bear assembles with position keyframes.

  • Fire rises using color and gradient transitions.

  • Child drawing fades in, child figure fades out — evoking loss and regret.


Animation 3: Eye, Paint, Remote

  • Eye tears, paint splashes animate on scroll.

  • TV screen appears; remote control loops scenes.

  • Timed object layers guide viewer through realization.


Advanced Scroll Effects

  • GSAP Camera Flash: A flash animation bridges two emotional scenes.

  • Curtain Reveal: CSS-based curtain opens as user scrolls to reveal “truth.”

  • Film Strip Transition: Between sections, GSAP animates film reels and static for media commentary.

  • Auto Scroll Loop: Scroll triggers auto-reset to the top — metaphor for endless punishment cycle.

Key Sections & Symbolism


1. Glitch Screen & Floating Pills

  • Opens with a 404 “Memory Not Found” screen symbolizing a memory wipe.

  • Floating pills animated via CSS suggest disorientation and confusion.

  • No navigation disorienting by design.


2. Flash Reveal Transition

  • Circular flash triggered by scroll using GSAP.

  • Symbolizes traumatic memory flashes or resets.


3. Surveillance & Running Woman

  • Scroll-triggered Lottie animation of a woman running within a camera frame.

  • Represents helplessness and being watched.

  • A crashing wall ends the section, leading into her identity (tattoo) being revealed.


4. Red Curtain Reveal

  • Symbolizes theatrical exposure and loss of privacy.

  • Transition to a stage like reality everything is part of a performance.


5. Bear, Fire & Child Drawing

  • Bear assembles → Fire rises → Child drawing fades → Child disappears.

  • Symbolizes the emotional core of the crime.

  • Transition from confusion to ethical realization.


6. Eye, Paint & Public Shame

  • Realistic eye cries, paint splashes represent judgment and public spectacle.

  • Scroll triggers paint layers, building to full screen coverage.

  • Represents societal punishment through shame.


7. TV Screen & Remote

  • Scene zooms out to show a TV. Remote changes channels each showing past scenes.

  • Highlights repetitive punishment and mass spectatorship.


8. Park Rules Ticket

  • Final section shows a park ticket with 3 rules referencing White Bear Justice Park.

  • Reveals that this punishment is a packaged, commercialized experience.


9. Loop Reset

  • JavaScript scroll listener scrolls user back to the top.

  • A symbolic and functional metaphor for Victoria’s daily memory reset.


These are some interesting projects that I did…

Explore the creativity and fun behind these…

These are some interesting projects that I did…

Explore the creativity and fun behind these…

Create a free website with Framer, the website builder loved by startups, designers and agencies.